Scatch+Pacman+Game

= Lesson Name: Scratch Pacman (Alternate Week 2 Lesson) =


 * Dates**: Anytime.


 * Description:** Gain understanding of basic computer programming concepts through the creation of a simple game.


 * Curriculum**: Technology Enrichment


 * Application**: Scratch (free download at @http://scratch.mit.edu/)


 * Major Concepts:**
 * A computer program is a series of formal instructions.
 * Students can be creators of technology -- not just consumers.
 * Scratch is a programming language where one can create interactive art, stories, simulations, and games
 * Introduction to Cartesian Coordinate System and other math concepts.
 * Be exposed to some of the following computational thinking concepts - sequences, loops, parallelism, events, conditionals, operators, variables, and lists


 * Skills:**
 * Sequencing
 * Sounds
 * Draw tools
 * Animation
 * Loops & Conditionals (Forever; Forever if)
 * Direction
 * Problem Solving

This lesson is an alternate "week 2" lesson.